Selasa, 29 Mei 2012

Will The Tablet Computer Replace The Laptop?

Will The Tablet Computer Replace The Laptop?

TinyTap is a new iPad application designed for kids which introduces a different angle on the “record-your-own-voice” storybooks craze, by offering a playable book or game you and your kids can customize with your own photos, camera shots, music, narration, and more. The resulting creations can then be shared with family and friends. And, for a little inspiration, the built-in TinyTap store offers a collection of pre-made games which kids can customize with their own voice and actions.

The app is targeted at 4+ and up, so I couldn’t really enlist my in-house kid app beta tester (aka my 2-year old kid) to give it a rundown. But in testing it myself, I have to admit that I’m not 100% convinced they’ve nailed it on the user interface. For example, some of things you can add to your story, like photos and questions, are centered as thumbnails within the application’s design dashboard. Meanwhile, the add music option is oddly hovering above next to another add photo button, the sharing option and an edit button. It’s a layout that doesn’t quite make sense.

That’s too bad because if TinyTap’s workflow was more streamlined and simplified, it would be easier for them to add additional elements to the story/game design process.

That being said, TinyTap is still a lot better than much of the kids’ apps crapware out there in the iTunes App Store. And it’s hard not to fall in love with the concept at the very least. Instead of burning up brain cells with the mind-numbing games out there, TinyTap enables kids to become game creators, not just players. 

The idea immediately reminded me of Kodu, Microsoft’s visual programming language for kids, which allows them to create PC and Xbox games â€" and more importantly, helps them to start thinking like a programmer. But Kodu is not only for different types of platforms, it’s for a slightly older child, too.

The bigger concept with TinyTap is that it could potentially become an entry-level tool for game development, which starts kids young, allowing them to wrap their little minds around the “if/then/else” concepts that go into process of game creation. The building blocks are already there: e.g., if you touch the nose in the picture when asked, you’re right and can go to the next question, but if you get it wrong, the game says “try again.”

There are a ton of DIY app building tools for adults, so it’s great to see someone thinking about building a platform for kids, too.

TinyTap is an Israeli-based company, co-founded in January 2012 by UX designers Yogev Shelly (formerly of Rounds.com) and another (who can’t disclose his name right now, as he’s still employed elsewhere). The team is based in Tel-Aviv and is currently looking to raise.

The app is a free download in iTunes here.

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Two tablet computers at Yahoo, one with a keyboard and one with out. Notice www.yahoo.com on the near one.

[NAMABLOGANDA.blogspot.com] Tablet Computers at Yahoo!

Ini model, Banner Affiliate di bawah Image Flickr tapi di atas Deskripsi, dan posisinya di KIRI dalam post.

Two tablet computers at Yahoo, one with a keyboard and one with out. Notice www.yahoo.com on the near one.

[NAMABLOGANDA.blogspot.com] Tablet Computers at Yahoo!

Ever since the phenomenal success of Apple's tablet computer, the iPad, speculation has run rampant: will the tablet replace the laptop and desktop computers? With the appearance of the iPad 2, along with Samsung's Galaxy Tab, Blackberry Playbook and HP TouchPad, business professionals and students are voting with their purchases. Seemingly in droves, these groups are embracing their tablets while abandoning their former love, the laptop.

Why would that be? The advantage of a tablet computer over a laptop is size and weight. Tablets are large enough for the user to actually see what is happening on the screen while light enough to carry around easily. Desktops have been gathering dust for a few years now aside from gamers who need tremendous amounts of power for graphics or for those many who now substitute their computer for a television, downloading media and watching television and movies on a large-screen desktop.

Smartphones are the logical competition for tablet computers. Why are smartphones not filling the gap? Smartphones are proliferating like locusts in summer, but smartphone screens are too small for many applications, despite the recent hype urging users to watch movies on their phones. Right. Maybe catching a flick on the subway will work for you if you have good eyesight and a steady hand, but it's hardly an ideal way to fully enjoy a film. A tablet now, that's a different story and a much better movie experience.

The great things about tablet computers are the terrific apps, numbering in the hundreds of thousand, shared with smartphone users, whether Apple, Android or OS. Many, if not most, of these apps are free or nearly so. Think about it. You can digitally transcribe lectures or notes from meetings or classrooms with Speaknotes. Create spreadsheets with Numbers. Construct polished presentations with Keynote. Really, whatever you want to do in business or in your studies--there's an app for that. Tablet computer technology remains in its infancy. iPad 2 and its cohorts are only second-generation, after all. Nevertheless, recently, Nielsen Company released figures showing the tablets are already making great inroads. The study shows that 35% of desktop and tablet owners now report using the desktop less often or not at all, while 32% of laptop and tablet owners say they use the laptop less or not at all. That's tremendous market penetration for such a new technology, demonstrating the ubiquitous drive to mobility.

Does that mean tablets will dominate the market? That is not so easily discerned. Plenty of users prefer the bigger screens of laptops or desktops. Tablet computers still do not have the enormous computing power of a higher-end laptop, though the cost is relatively the same. And, tablet computer users must purchase extras, such as keyboards and stands, in order to substitute completely for a laptop.

Given the rapidly-evolving track record of computer technology and the mad drive to mobile, it is highly likely that future iterations of the tablet computer will replace laptops and desktops. But that time has not come--yet.

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